These animations were made using 3DS MAX 1.2 during a training course i took.



The smoke is created using the particle combustion and added deflectors on the ship and platform to keep the particles from going through the objects.
AlienTakeoff2pcombust.zip 1185kb



Animation of one of the subs.
sub3b2b 190kb



Animation one of the subs.
sub3b2c 177kb



Animation of one of the subs.
sub3b2d 158kb



Turret Gun firing its deadly plasma bolt.
Turret-Plasma-5aS 181kb



Tried to create something different here and the thing ended up goin through the spaceship with added particles for effect.
FlareDiskA 195kb



Simple test of how to do smoke trails using a particle emitter linked to the missile.
Missile3b 241kb



Thought this one looked cool enough to be here. It was made using the MiniFlare (freeware/demo version of GenesisVFX) and particles.
Spaceship 315kb



Wanted to fire off some missiles in this one. The smoke was created with the freeware ParticleCombustion which creates its own clouds in place of each particle.
Base-AttackPC2 832kb



Wanted to blow something up...well partialy.
SW-Fire 1544kb